Module:Utilities/Troops

return { ["D"] = { ["Batter"] = { ["AS"] = 0.5, ["Damage"] = 10, ["CR"] = 20, ["Price"] = 300, ["Range"] = 15, ["Type"] = "Damage", ["Rarity"] = "D", Description = "Average single target attacker", },		["Boomeranger"] = { ["AS"] = 2, ["Damage"] = 15, ["CR"] = 20, ["Price"] = 350, MaxTargets = 3, ["Range"] = 18, ["Type"] = "Damage", ["Rarity"] = "D", Description = "Average multi-target attacker.", },		["Martial Artist"] = { ["AS"] = 0.75, ["Damage"] = 15, ["CR"] = 40, ["Price"] = 400, ["Range"] = 8, ["Type"] = "Damage", ["Rarity"] = "D", Description = "Attacks with normal punches.", },		["Knight"] = { ["AS"] = 2, ["Damage"] = 25, ["CR"] = 15, ["Price"] = 500, ["Range"] = 8, ["AOEAngle"] = 120, ["Type"] = "Damage", ["Rarity"] = "D", Description = "Heavy AOE swing.", },		["Lumberjack"] = { ["AS"] = 1, ["Damage"] = 25, ["CR"] = 20, ["Price"] = 400, ["Range"] = 18, ["Type"] = "Damage", ["Rarity"] = "D", Description = "Fast single target attacker.", },	},	["C"] = { ["Hunter"] = { ["AS"] = 2, ["Damage"] = 40, ["CR"] = 20, ["Price"] = 300, ["Range"] = 16, ["AOEAngle"] = 10, ["Type"] = "Damage", ["Rarity"] = "C", Description = "Long range, slim AOE attacker.", },		["Witch Doctor"] = { ["AS"] = 6, ["Damage"] = 0, ["CR"] = 0, ["Price"] = 500, ["Range"] = 15, BLength = 3, BPercent = 10, ["Type"] = "Range", ["Rarity"] = "C", Description = "Buff ally range.", },		["Barbarian Lord"] = { ["AS"] = 1.5, ["Damage"] = 20, ["CR"] = 10, ["Price"] = 300, ["Range"] = 8, ["AOEAngle"] = 360, ["Type"] = "Damage", ["Rarity"] = "C", Description = "Full AOE attacker.", },	},	["B"] = { ["Paintballer"] = { ["AS"] = 0.75, ["Damage"] = 30, ["CR"] = 5, ["Price"] = 500, ["Range"] = 12, CritTimes = 3, ["Type"] = "Damage", ["Rarity"] = "B", Description = "Fast attacker. Critical hits will deal massive damage.", },		["Engineer"] = { ["AS"] = 3, ["Damage"] = 100, ["CR"] = 0, ["Price"] = 600, ["Range"] = 25, ["Type"] = "Damage", ["Rarity"] = "B", Description = "Long range sniper.", },		["Corruptor"] = { ["AS"] = 2, ["Damage"] = 0, ["CR"] = 0, ["Price"] = 600, ["Range"] = 10, SWalk = 20, SLength = 2, ["Type"] = "Range", ["Rarity"] = "B", Description = "Uses a corrosive spray to slow enemies down.", },		["Miner"] = { ["AS"] = 0, ["Damage"] = 0, ["CR"] = 0, ["Price"] = 600, ["Range"] = 0, MoneyPR = 45, ["Type"] = "Custom", ["Rarity"] = "B", Description = "Miner will provide extra points every wave.", },		["Venom"] = { ["AS"] = 3, ["Damage"] = 45, ["CR"] = 20, ["Price"] = 400, ["Range"] = 16, PLength = 5, ["Type"] = "Damage", ["Rarity"] = "B", Description = "Venom will poison her enemies upon each slash, which will deal damage to the enemy over time.", },	},	["A"] = { ["Assassin"] = { ["AS"] = 2, ["Damage"] = 75, ["CR"] = 15, ["Price"] = 500, ["Range"] = 12, Insta = 2, ["Type"] = "Damage", ["Rarity"] = "A", Description = "Assassin will insta-kill an enemy under a specific HP threshold.", },		["Martial Grandmaster"] = { ["AS"] = 2, ["Damage"] = 75, ["CR"] = 40, ["Price"] = 600, ["Range"] = 8, SLength = 1.5, ["Type"] = "Damage", ["Rarity"] = "A", Description = "Critical hits will stun enemies.", },		["Holy Knight"] = { ["AS"] = 6, ["Damage"] = 160, ["CR"] = 10, ["Price"] = 675, ["Range"] = 15, ["AOEAngle"] = 10, ["Type"] = "Damage", ["Rarity"] = "A", Description = "Long range, slim AOE attacker", },		["Frost"] = { ["AS"] = 2.5, ["Damage"] = 25, ["CR"] = 10, ["Price"] = 750, ["Range"] = 8, ["FreezeDuration"] = 1, ["AOEAngle"] = 45, ["Type"] = "Range", ["Rarity"] = "A", Description = "Freezes enemies in her attack cone.", },		["Alchemist"] = { ["AS"] = 0, ["Damage"] = 0, ["CR"] = 0, ["Price"] = 800, ["Range"] = 10, ["BPercent"] = 1.01, ["Type"] = "Range", ["Rarity"] = "A", Description = "Boosts ally damage in his radius", },		["Popular Girl"] = { ["AS"] = 15, ["Damage"] = 0, ["CR"] = 0, ["Price"] = 900, ["Range"] = 0, MHealth = 450, ["Type"] = "Custom", ["Rarity"] = "A", Description = "Deploys a minion that trails the map's path, and attacks any enemy in his way.", },		["Gravedigger"] = { ["AS"] = 0.75, ["Damage"] = 35, ["CR"] = 15, ["Price"] = 600, ["Range"] = 8, CCash = 15, ["Type"] = "Damage", ["Rarity"] = "A", Description = "Critical hits will give you points.", },	},	["S"] = { ["Sleeper"] = { ["AS"] = 2.5, ["Damage"] = 60, ["CR"] = 30, ["Price"] = 900, ["Range"] = 14, ["Type"] = "Range", ["STime"] = 2, ["Rarity"] = "S", Description = "Critical hits will force enemies to sleep for 2 seconds. Full AOE attacker.", },		["Flamer"] = { Description = "Flamer will inflict a burn effect on enemies which will damage them over time. Also, Flamer will deal 2x the damage if attacking an enemy that already has an effect on it.", ["AS"] = 2, ["Damage"] = 115, ["CR"] = 15, ["Price"] = 650, ["Range"] = 15, BLength = 4, BPercent = 25, ["AOEAngle"] = 30, ["Type"] = "Damage", ["Rarity"] = "S", },		["Druid King"] = { ["AS"] = 2, ["Damage"] = 50, ["CR"] = 15, ["Price"] = 625, ["Range"] = 6, ["AOEAngle"] = 360, ["Type"] = "Damage", ["Rarity"] = "S", BMax = 1, BPercent = .05, Description = "Full AOE attacker. Attack speed increases as he fights.", },		["Samurai Legend"] = { ["AS"] = 1.75, ["Damage"] = 125, ["CR"] = 15, ["Price"] = 1000, ["Range"] = 18, CritTimes = 5, ["AOEAngle"] = 12, ["Type"] = "Damage", ["Rarity"] = "S", Description = "Critical hits do insane damage! Slim AOE attacker", }	} }